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The Year in Computer Science
Researchers got a better look at the thoughts of chatbots, amateurs learned exactly how complicated simple systems can be, and quantum computers passed an essential milestone.
With Fifth Busy Beaver, Researchers Approach Computation’s Limits
After decades of uncertainty, a motley team of programmers has proved precisely how complicated simple computer programs can get.
Game Theory Can Make AI More Correct and Efficient
Researchers are drawing on ideas from game theory to improve large language models and make them more consistent.
The Surprisingly Simple Math Behind Puzzling Matchups
If Anna beats Benji in a game and Benji beats Carl, will Anna beat Carl?
Math’s ‘Game of Life’ Reveals Long-Sought Repeating Patterns
John Conway’s Game of Life, a famous cellular automaton, has been found to have periodic patterns of every possible length.
AI System Beats Chess Puzzles With ‘Artificial Brainstorming’
By bringing together disparate approaches, machines can reach a new level of creative problem-solving.
Machines Learn Better if We Teach Them the Basics
A wave of research improves reinforcement learning algorithms by pre-training them as if they were human.
The Computer Scientist Who Finds Life Lessons in Games
In Shang-Hua Teng’s work, theoretical and practical questions have long been intertwined. Now he’s turning his focus to the impractical.
Mathematicians Roll Dice and Get Rock-Paper-Scissors
Mathematicians have uncovered a surprising wealth of rock-paper-scissors-like patterns in randomly chosen dice.